Creative Content, Technology & Innovation in the Screen Sector Programme October 21st.
In partnership with Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet and supported by Screen Ireland and Animation Ireland.
Emerging technologies are reshaping how creative content and experiences are produced and consumed globally. Real time technologies such as virtual production, motion capture and the acceleration of immersive technologies in creative and enterprise sectors, are opening up creative and technical opportunities that we have never seen before.
In partnership with Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet and supported by Screen Ireland and Animation Ireland, Emerging Futures: Creative Content, Technology & Innovation in the Screen Sector, will explore these new opportunities in a unique one-day programme at Furthr Festival 2022 on October 21st and examine what this means for the Irish screen and immersive industries.
Together with leading industry speakers, we will explore how to build a thriving national innovation ecosystem and point to the new opportunities coming on stream today to future proof tomorrow. Industry experts and invited guests from Ireland and the UK will:
- Discuss the new and emerging forms of content taking centre stage globally, and the innovative technologies that underpin them.
- Share the opportunities that are opened by experimenting with new tools and techniques to engage new audiences and create new forms of content creation in the screen sector.
- Highlight the new production tools, processes and workflows which are radically changing the way content is being produced in the screen sector such as virtual production, in game engine filmmaking, camera VFX which bring an entirely new skill set to the film making toolbox.
- Explore the new opportunities in health, wellbeing and workplaces of the future, new markets which the creative industries are in a prime position to generate new business in.
The event will see the launch of the new Feasibility Study for SIIL – a National Innovation Lab for the Irish Screen Industries, share the findings from recent The Irish Immersive Economy and the Digital Transformation in the Screen Industries study. All three reports have been commissioned by Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet.
Hot off the press, the 2022 Screen Ireland and Animation Ireland Screen Innovation Fund winners will also be announced on the day and demos of how these companies are using innovation and technology to advance the state of the art in the animation and screen sector, along with some fantastic VR experiences, will be available to explore.
Emerging Futures: Creative Content, Technology & Innovation in the Screen Sector will look at what all of this means for creative and tech businesses and discuss what can be done to ensure Ireland evolves with these disruptions, in order to maintain its global competitive edge. Take part in the conversation, meet new collaborators, and stay ahead of the curve by joining us on October 21st at The Convention Centre Dublin.
Email firstname.lastname@example.org to secure yours now.
Our speaker line-up includes:
Sol Rogers – Global Director of Innovation, Magnopus
Stephanie Anderson – Public Policy Manager Ireland Meta
Andrew Chitty – Challenge Director for the Creative Industries and Audience of the Future programmes
Dan Ring – Head of Research The Foundry
Nancy Xu- Virtual Production Producer Epic Games
Jonny Cosgrove – CEO meetingRoom
Brenda Mannion – COO Mersus
Keith Jordan – VP Innovation Mastercard
Emily Crofton – Research Officer Teagasc
Declan Keeney – R&D&I Lead Studio Ulster, Professor of Screen technologies & Innovation Ulster University
Niamh Herrity – Head of Production Pink Kong Studios
Nick Linders – CEO Algorithm
Camille Donegan –VR Content Producer
Aaron Jay – CEO Emagine
Nicky Gogan – Producer and Development Executive Piranha Bar
John Cassy – CEO Factory 42
- 21st October 2022
8:00 am - 5:00 pm